Real OpenGL for Linux
Posted on: 01/18/2000 07:37 PM

According to this press release (that I found via Linux Today), SGI, Nvidia, and VA Linux are teaming up to bring full, professional level OpenGL 1.2 compliant, hardware accelerated graphics to Linux. Maybe now we'll be able to get a decent framerate in Q3A on a dual Linux box :-) Here's a clip...
The triad's unique technology will bring to Linux desktops many of the capabilities typically associated with UNIX(R) systems. This technology will enable Linux systems to process rich graphics as fast, or faster, than their Microsoft(R) Windows(R)-based counterparts. The solution leverages SGI's extensive 3D graphics and OpenGL expertise, VA Linux Systems' 2D graphics and multi-monitor work and NVIDIA's proven 3D graphics hardware and software architectures. The resulting NVIDIA-based desktops will be the first to provide hardware 3D transform and lighting, hardware 2D and video acceleration, video overlay, multi-monitor capability and full native OpenGL conformance under Linux. The project will give Linux developers the ability to seamlessly integrate their applications with the industry-leading OpenGL graphics API. This graphics processing power and compatibility is a fundamental step in enabling the development of professional Linux applications such as those for manufacturing, digital content creation, electronic business, education and entertainment.

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